This deviant's full pageview
graph is unavailable.
Member
I am a Shadow Deviant
Spartan-H07
16/Male/United States
Why I Am Here
No reason given yet
Last Visit: 7 weeks ago
Sera Taka
Art Zone
Personal Zone
Misc. Zone
This is the place where you can personalize your profile!
But, how?
By moving, adding and personalizing widgets.
You can drag and drop to rearrange.
You can edit widgets to customize them.
The left side has widgets you can add!
Some widgets you can only access when you get a premium membership.
Some widgets have options that are only available when you get a premium membership.
We've split the page into zones!
Certain widgets can only be added to certain zones.
"Why," you ask? Because we want profile pages to have freedom of customization, but also to have some consistency. This way, when anyone visits a deviant, they know they can always find the art in the top left, and personal info in the top right.
Don't forget, restraints can bring out the creativity in you!
Now go forth and astound us all with your devious profiles!
hey: how do i extract the specular/multipurpose map embedded in the dds, if thats how its setup. do i just rename it as zip? or what? photoshop opens it with many other repeating maps that decrease in size, much like how guerrilla views bitmaps from halo... what is it that i do? my specs are shit with my uberchassis, and the grav throne. thanks
Oh, yeah. I get the same thing when opening with GIMP. What you should be getting is a million layers and 4 channels. The channels should be red, green, blue, and alpha, and I don't remember how the layers are named. Just flatten all the layers into one image, or take the first layer, I don't think it matters, they should be the same.
Then click over to your channels tab, and deselect the red, green, and blue channels. This just makes it so that when you hit Ctrl-A, it only selects the alpha channel. Then hit Ctrl-A (selects all), Ctrl-C (copy), Ctrl-N (new image, with PS and GIMP it should assume the dimensions of the new image based off what's in your clipboard), Ctrl-V (paste), and the result should be a black and white mask that is the specular. Crop if needed, save in whatever format you like, and if you are feeling a tad OCD, go back to the orignal image and with the alpha channel still selected, hit delete. This will leave the original image with just the diffuse.
I ran into a very old yet still pretty good tutorial somewhere, one sec... ah, there it is:
wow, helpful. thanks bro, ive got it now, excepti still dont understand the need or ability of getting the reds and green maps seperetae. they stay gray when i reopen... thanks again
Probably because when you opened a new image, PS or GIMP assumed it was grayscale. Switch it back to RGB if you need to.
Also, maps in Halo are usually stored in either the color (RGB) or alpha (A) slot, but sometimes, with the color changing mask, for instance, they'll disect the RGB and put different maps in each of those channels. With the color changing mask, the red channel is the primary color mask, the green channel is the secondary color mask, and the blue is the tertiary color mask (not used, obviously).
--
I am unsure of a great many things, but at least I like to think that I am a creator of many great and wonderful things.
--
"If you know what you're doing you're not learning."
--
i dont need to get a life...
im a gamer,i have lots of lives
join haloramics [link]
--
I am unsure of a great many things, but at least I like to think that I am a creator of many great and wonderful things.
--
Unbreakable Cuffs
Then click over to your channels tab, and deselect the red, green, and blue channels. This just makes it so that when you hit Ctrl-A, it only selects the alpha channel. Then hit Ctrl-A (selects all), Ctrl-C (copy), Ctrl-N (new image, with PS and GIMP it should assume the dimensions of the new image based off what's in your clipboard), Ctrl-V (paste), and the result should be a black and white mask that is the specular. Crop if needed, save in whatever format you like, and if you are feeling a tad OCD, go back to the orignal image and with the alpha channel still selected, hit delete. This will leave the original image with just the diffuse.
I ran into a very old yet still pretty good tutorial somewhere, one sec... ah, there it is:
[link]
I don't like his material much, but his explanation of how to do extraction and preparation is quite helpful.
--
I am unsure of a great many things, but at least I like to think that I am a creator of many great and wonderful things.
--
Unbreakable Cuffs
Also, maps in Halo are usually stored in either the color (RGB) or alpha (A) slot, but sometimes, with the color changing mask, for instance, they'll disect the RGB and put different maps in each of those channels. With the color changing mask, the red channel is the primary color mask, the green channel is the secondary color mask, and the blue is the tertiary color mask (not used, obviously).
--
I am unsure of a great many things, but at least I like to think that I am a creator of many great and wonderful things.
--
Unbreakable Cuffs
Previous Page12345...Next Page